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Pilou Asbæk says Euron Greyjoy’s aim got worse “because they needed it for the story line”

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Pilou Asbæk says Euron Greyjoy's aim got worse "because they needed it for the story line"

Game of Thrones said goodbye to a lot of characters in Season 8 episode 5, “The Bells“. One of these was a relatively newer, yet very much noticeable character — Euron Greyjoy. In a recent interview with Vulture, actor Pilou Asbæk discussed how it was to play this character, and more. Read on!

Speaking of “The Bells”, Pilou revealed that he hadn’t watched any episode since season 6, but recalled that the table read was very emotional because of the number of characters that die. He was then asked about how it is that Euron went from Dragon-slaying aim to not being able to get a good shot at Daenerys:

“Because they needed it for the story line? I don’t know. I think we had to take out one dragon so we level the fight just a little bit, and they caught her off guard. It was a sneak attack. That’s the reason why they could kill one of the dragons. But now she’s prepared and now she’s pissed, and if there’s one thing you don’t want, it’s the dragon mom pissed. She’s going to go fucking rogue man.”

He then discussed his last scene, which was Euron dying at the hands of Jaime Lannister, after a rough brawl:

“That was wonderful because Nikolaj and I are old friends, and he’s such a nice [guy] and I’ve known him for so many years. We’ve worked together in Denmark as well, so that was very emotional. The reason it was also very emotional was because it was Nikolaj’s last day of shooting Game of Thrones. He was wrapped after that fight, so when I said, “I’m the man who got Jaime Lannister,” it was also me saying, on a private level, I’m the man who did the final scene with Nikolaj.”

He was asked if he celebrated with Nikolaj Coster-Waldau (Jaime), to which he replied:

“Yeah, man, you hug and you do a high five, and I actually think we drove home together and we talked about everything. He was just being realistic about, because it’s been ten years of his life, and now he needs to redefine [himself] and his career and do something radically different than Game of Thrones. That’s a big challenge. That’s a big challenge for everyone. But would you swap anything and not be a part of Game of Thrones? I don’t think so. This is a phenomenon. Even though some people have been very critical with some of the things this season, it’s also because people are emotional about it. It brings a lot of things up in people.”

Pilou then discussed playing Euron, and how he was received by the fans of the show:

“I’ve enjoyed it. The reaction has been so positive, and people have been so sweet and wonderful about it, as long as everybody’s writing the same thing: “I hate your character, but I love you.” Some people forget the last part of that sentence and just write, “I hate your character,” “I hate your acting,” “I kind of just hate you, man.” Those are fun as well because you’ve just got to embrace it. For me, this is my job, and next week it’s over and people will calm the fuck down, and they will start appreciating what Dan and David have created. But right now, people are so emotional; it’s quite intense. I’ll tell you that.”

He also talked about how HBO had a strict policy that wouldn’t let them post pictures of filming until the related episode had aired, which explained a lot about some of his Instagram posts.

What do you guys think? Did you like Pilou’s portrayal of Euron? Talk to us in the comments, down below!







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Interview

Nikolaj Coster-Waldau hopes Game of Thrones’ success won’t get in the way of House of The Dragon

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Nikolaj Coster-Waldau hopes Game of Thrones’ success won’t get in the way of House of The Dragon

The teaser trailer for Game of Thrones prequel House of The Dragon broke the internet as soon as it was launched, and fans can’t get enough of it. The prequel series has caught a lot of attention recently, owing to the frequent leaks and of course the amazing teaser. Game of Thrones alum Nikolaj Coster-Waldau recently expressed his thoughts about the upcoming spinoff show.

Coster-Waldau told The Hollywood Reporter, “I saw the teaser trailer that they came out with and I was intrigued. I thought it was fun to see Matt Smith in that world, in that beautiful white wig. And listen, I’m curious as everyone [to see it].

Nikolaj Coster-Waldau hopes Game of Thrones’ success won’t get in the way of House of The Dragon

But it is a very different show. It’s its own show. I just hope it’s great. I hope the success of Game of Thrones won’t get in the way for people when they experience this new show. For us, it took a while for people to get into Game of Thrones. I remember the first season people were saying: “There are too many characters, I don’t know what’s going on!” I don’t think they have the luxury we had. They have to start with where we were in like season four or five, because that’s what they will be compared to. But I really hope that it’s a massive hit for them.”

What do you think of the Game of Thrones prequel House of The Dragon? Talk to us in the comments below!







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Ramin Djawadi and Brandon Campbell explain how scoring for Video Games is different from shows like Game of Thrones

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ramin djawadi

Game of Thrones had some of the best musical scores in television history, thanks to the dedication and hard work of talented artists who made it so enjoyable. Ramin Djawadi and Brandon Campbell, who have composed tunes for shows like Game of Thrones in the past, have moved on to newer projects, and you can listen to their mind-soothing work in The New World video game.

In a recent interview with the Spin, the duo talked about the difference between scoring for a TV show and a video game.

Ramin Djawadi:The big challenge was that in the very beginning, we had no visuals. We had some artwork and some stills, but we had to come up with the sound while the game was being developed. It wasn’t like a movie or television show where you actually have some visuals to write against, so it was definitely a challenge to just start completely from scratch. But talking to the great audio team really helped us immensely with inspiration — just by them describing to us what they needed emotionally from the different areas.”

Ramin Djawadi and Brandon Campbell explain how scoring for Video Games is different from shows like Game of Thrones

Brandon Campbell: “I loved the concept art. I think it’s amazing just seeing some of the drawings and renderings the artists had done. But getting this thing off the ground without visuals was [the biggest challenge]. The biggest difference was also that there was just no point when we ended up with a complete video.”

“We might have a developer doing a walkthrough of certain parts of the game or certain areas, but it’s more for inspiration than something to actually score. You’re like, “I’m going to write a three-minute lighthearted adventure piece that takes place in this zone!” or “I’m going to write a scary tension piece that takes place at night in the forest!” but you don’t have to worry about finding the cuts or sync points in the actual video.”

Have you played Amazon’s The New World yet? Tell us in the comments below!







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Listen to The New World soundtrack composed by Ramin Djawadi and Brandon Campbell

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ramin djawadi

Game of Thrones had some of the best soundtracks in television history, thanks to the creative genius of music composer Ramin Djawadi. He is back with his amazing scores for House of The Dragon, Game of Thrones’ prequel series, and just the teaser trailer was enough to remind the fans why we love his work so much. Djawadi has also composed tunes for the video game The New World, and you can listen to it right below!

Ahead of New World launching on September 28, Amazon Game Studios has revealed that Game of Thrones composers Ramin Djawadi and Brandon Campbell have collaborated to create music for the MMO.

Speaking to NME, Djawadi said the duo agreed to soundtrack New World because it “immediately it caught our attention” and offered the chance to work on a “blank slate

Djawadi said it was “clearly a challenge to come up with a world” that had no existing material. Adding on, Campbell said, “that’s the pro and the con – you get to come up with something completely new, but coming up with something completely new is really hard sometimes”.

Campbell also shared that “One of the hardest things about this was that the world is so vast…how do you use harmonica in one track and then…fiddle and banjo, or just a choir, and still sound like New World?”

What do you think of The New World video game? Talk to us in the comments below!







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