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Game of Thrones’ Richard Brake talks about the backlash at the show’s final season

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Dreams Player recreates Game of Thrones’ Night King

Game of Thrones entertained fantasy lovers for nearly a decade. The show was famous for its amazing story, graphics and scenery that kept the audience hooked for so long. However, the show’s final season received a lot of backlash from the viewers. It divided the fanbase into two. The cast of the fantasy series had their own opinions. Most of them defended the controversial eighth season. Richard Brake, who played the Night King on Game of Thrones, opened up to Digital Spy about his views on the backlash.

Game of Thrones’ Richard Brake talks about the backlash at the show’s final season

He said, “I really thought they did a great job with the ending. I particularly liked the way they ended my character. I thought having Arya kill the Night King was just genius. Her character, and the way they developed her from a little girl who watched her father murdered, to the greatest assassin in the world who saves the world, was just genius storytelling.”

“I kind of sensed before the season began that there would always be a group of people who would be disappointed because no-one likes things to end. So it wasn’t surprising there was a bit of a backlash. What I found going to Comic-Cons… almost unanimously, everybody’s loved the ending. Some people wished it was longer. They may have wished for a certain person to have not died, or died. But everybody’s loved it. The backlash is often a small number of voices making a whole lot of noise.”

How did you feel about the backlash the show’s final season received? Tell us in the comments below!







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Interview

Ramin Djawadi and Brandon Campbell explain how scoring for Video Games is different from shows like Game of Thrones

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Game of Thrones had some of the best musical scores in television history, thanks to the dedication and hard work of talented artists who made it so enjoyable. Ramin Djawadi and Brandon Campbell, who have composed tunes for shows like Game of Thrones in the past, have moved on to newer projects, and you can listen to their mind-soothing work in The New World video game.

In a recent interview with the Spin, the duo talked about the difference between scoring for a TV show and a video game.

Ramin Djawadi:The big challenge was that in the very beginning, we had no visuals. We had some artwork and some stills, but we had to come up with the sound while the game was being developed. It wasn’t like a movie or television show where you actually have some visuals to write against, so it was definitely a challenge to just start completely from scratch. But talking to the great audio team really helped us immensely with inspiration — just by them describing to us what they needed emotionally from the different areas.”

Ramin Djawadi and Brandon Campbell explain how scoring for Video Games is different from shows like Game of Thrones

Brandon Campbell: “I loved the concept art. I think it’s amazing just seeing some of the drawings and renderings the artists had done. But getting this thing off the ground without visuals was [the biggest challenge]. The biggest difference was also that there was just no point when we ended up with a complete video.”

“We might have a developer doing a walkthrough of certain parts of the game or certain areas, but it’s more for inspiration than something to actually score. You’re like, “I’m going to write a three-minute lighthearted adventure piece that takes place in this zone!” or “I’m going to write a scary tension piece that takes place at night in the forest!” but you don’t have to worry about finding the cuts or sync points in the actual video.”

Have you played Amazon’s The New World yet? Tell us in the comments below!







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Listen to The New World soundtrack composed by Ramin Djawadi and Brandon Campbell

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Game of Thrones had some of the best soundtracks in television history, thanks to the creative genius of music composer Ramin Djawadi. He is back with his amazing scores for House of The Dragon, Game of Thrones’ prequel series, and just the teaser trailer was enough to remind the fans why we love his work so much. Djawadi has also composed tunes for the video game The New World, and you can listen to it right below!

Ahead of New World launching on September 28, Amazon Game Studios has revealed that Game of Thrones composers Ramin Djawadi and Brandon Campbell have collaborated to create music for the MMO.

Speaking to NME, Djawadi said the duo agreed to soundtrack New World because it “immediately it caught our attention” and offered the chance to work on a “blank slate

Djawadi said it was “clearly a challenge to come up with a world” that had no existing material. Adding on, Campbell said, “that’s the pro and the con – you get to come up with something completely new, but coming up with something completely new is really hard sometimes”.

Campbell also shared that “One of the hardest things about this was that the world is so vast…how do you use harmonica in one track and then…fiddle and banjo, or just a choir, and still sound like New World?”

What do you think of The New World video game? Talk to us in the comments below!







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How Game of Thrones inspired long term story arcs in The Office

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Game of Thrones was the biggest TV show of the 21st century, and it has inspired a lot of shows, games and movies. There’s a reason why every TV show that shines a bit brighter than the others and shows promise is being compared with HBO’s epic fantasy. It set the bar for quality TV series really high. The Office is one of the most popular sitcoms that was produced in the last decade. And Game of Thrones had an important role to play in many of its storylines.

Brian Baumgartner played Kevin Malone in the NBC comedy series The Office. During one interview, the actor uncovered how the Game of Thrones series inspired The Office.

During a chat with Baumgartner on The Office Deep Dive, writer, director, and producer Brent Forrester explains how Game of Thrones played a role in the story arcs The Office features. “I remember Greg [Daniels] figured out TV shows should have arcs before anybody did,” says Forrester. He explains how, historically, television shows would tell a singular story in an episode. “You could tune in whenever a show came on, especially in syndication, and know what was happening.”

Greg recognized that arcing out was the new way of doing things — he was reading Game of Thrones,” Forrester adds. “When Daniels saw Game of Thrones on HBO and realized the production benefitted from know where the story would go long term, he started applying that methodology to The Office.”

Have you ever noticed any similarities between The Office and Game of Thrones? Talk to us in the comments below!







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