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House of The Dragon co-showrunner Miguel Sapochnik says the show has a different tone than Game of Thrones

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Game of Thrones prequel House of The Dragon is a hot topic over all the social media platforms, as periodic leaks cause waves of reactions and excitement amongst curious fans. The teaser trailer received a largely positive response from the audience, and fans are expecting a lot from the upcoming Game of Thrones prequel. The series’ co-showrunner Miguel Sapochnik has a small message for the viewers waiting impatiently for the show – it will be a having a very different tone than the original show.

Talking to The Hollywood Reporter, Sapochnik said, “I think we were very respectful of what the original show is. It wasn’t broken, so we’re not trying to reinvent the wheel. House of the Dragon has its own tone that will evolve and emerge over the course of the show. But first, it’s very important to pay respects and homage to the original series, which was pretty groundbreaking.”

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We’re standing on the shoulders of that show and we’re only here because of that show. So the most important thing for us to do is to respect that show as much as possible and try and complement it rather than reinvent it. And I was involved in making the original show, so I feel like that’s been useful. Like, I’m not arriving going, ‘Let’s change everything! Let’s do a different color palette!’ No, I quite like the color palette.”

That said, we can’t say, ‘Well, when we did Thrones, we did it this way …’” he added. “If you start every sentence with that, you’ve lost. This is something else, and should be something else. It’s a different crew, different people, different tone. Hopefully, it will be seen as something else. But it will have to earn that — it won’t happen overnight.”

“Hopefully, fans will enjoy it for the thing that it is. We’ll be lucky if we ever come close to what the original show was, so we’re just putting our heads down and getting on with it and hoping what we come up with is worthy of having a Game of Thrones title.”

Are you excited about House of The Dragon? Tell us in the comments below!

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The teaser trailer for Game of Thrones prequel House of The Dragon broke the internet as soon as it was launched, and fans can’t get enough of it. The prequel series has caught a lot of attention recently, owing to the frequent leaks and of course the amazing teaser. Game of Thrones alum Nikolaj Coster-Waldau recently expressed his thoughts about the upcoming spinoff show.

Coster-Waldau told The Hollywood Reporter, “I saw the teaser trailer that they came out with and I was intrigued. I thought it was fun to see Matt Smith in that world, in that beautiful white wig. And listen, I’m curious as everyone [to see it].

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But it is a very different show. It’s its own show. I just hope it’s great. I hope the success of Game of Thrones won’t get in the way for people when they experience this new show. For us, it took a while for people to get into Game of Thrones. I remember the first season people were saying: “There are too many characters, I don’t know what’s going on!” I don’t think they have the luxury we had. They have to start with where we were in like season four or five, because that’s what they will be compared to. But I really hope that it’s a massive hit for them.”

What do you think of the Game of Thrones prequel House of The Dragon? Talk to us in the comments below!

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Game of Thrones had some of the best musical scores in television history, thanks to the dedication and hard work of talented artists who made it so enjoyable. Ramin Djawadi and Brandon Campbell, who have composed tunes for shows like Game of Thrones in the past, have moved on to newer projects, and you can listen to their mind-soothing work in The New World video game.

In a recent interview with the Spin, the duo talked about the difference between scoring for a TV show and a video game.

Ramin Djawadi:The big challenge was that in the very beginning, we had no visuals. We had some artwork and some stills, but we had to come up with the sound while the game was being developed. It wasn’t like a movie or television show where you actually have some visuals to write against, so it was definitely a challenge to just start completely from scratch. But talking to the great audio team really helped us immensely with inspiration — just by them describing to us what they needed emotionally from the different areas.”

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Brandon Campbell: “I loved the concept art. I think it’s amazing just seeing some of the drawings and renderings the artists had done. But getting this thing off the ground without visuals was [the biggest challenge]. The biggest difference was also that there was just no point when we ended up with a complete video.”

“We might have a developer doing a walkthrough of certain parts of the game or certain areas, but it’s more for inspiration than something to actually score. You’re like, “I’m going to write a three-minute lighthearted adventure piece that takes place in this zone!” or “I’m going to write a scary tension piece that takes place at night in the forest!” but you don’t have to worry about finding the cuts or sync points in the actual video.”

Have you played Amazon’s The New World yet? Tell us in the comments below!

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Game of Thrones had some of the best soundtracks in television history, thanks to the creative genius of music composer Ramin Djawadi. He is back with his amazing scores for House of The Dragon, Game of Thrones’ prequel series, and just the teaser trailer was enough to remind the fans why we love his work so much. Djawadi has also composed tunes for the video game The New World, and you can listen to it right below!

Ahead of New World launching on September 28, Amazon Game Studios has revealed that Game of Thrones composers Ramin Djawadi and Brandon Campbell have collaborated to create music for the MMO.

Speaking to NME, Djawadi said the duo agreed to soundtrack New World because it “immediately it caught our attention” and offered the chance to work on a “blank slate

Djawadi said it was “clearly a challenge to come up with a world” that had no existing material. Adding on, Campbell said, “that’s the pro and the con – you get to come up with something completely new, but coming up with something completely new is really hard sometimes”.

Campbell also shared that “One of the hardest things about this was that the world is so vast…how do you use harmonica in one track and then…fiddle and banjo, or just a choir, and still sound like New World?”

What do you think of The New World video game? Talk to us in the comments below!