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Game of Thrones wins big at the Visual Effects Society (VES) awards



Game of Thrones had a great run with Season 6, with critics and fans liking it alike. That is why it has been doing so well these awards season, garnering nominations for every award show considering the genre the show is in, and winning quite a lot of them, too. The latest ones are coming straight from the Visual Effects Society (VES) Awards, which honor the best in visual effects, as you might have guessed, which Game of Thrones absolutely dominated.

We had earlier reported about how Game of Thrones had bagged a whopping 11 nominations at the Visual Effects Society (VES) Awards, in 6 categories, with multiple nominations in some categories. The ceremony for the 15th Annual VES Awards was recently held, and Game of Thrones won in five of the six nominated categories. Here are the categories the show won in :

Outstanding Visual Effects in a Photoreal Episode

Black Mirror, “Playtest”
Game of Thrones, “Battle of the Bastards” (Joe Bauer, Steve Kullback, Glenn Melenhorst, Matthew Rouleau, Sam Conway)
Stranger Things, “Demogorgon” The Expanse, “Salvage”

Westworld, “The Bicameral Mind”

Outstanding Animated Performance in an Episode or Real-Time Project

Call of Duty: Infinite Warfare—Omar Fantastic Beasts and Where to Find Them

Game of Thrones, “Battle of the Bastards”—Drogon (James Kinnings, Michael Holzl, Matt Derksen, Joeseph Hoback)

Game of Thrones, “Home”—Emaciated Dragon (Sebastian Lauer, Jonathan Symmonds, Thomas Kutschera, Anthony Sieben)

Outstanding Created Environment in an Episode, Commercial, or Real-Time Project

Black Sails, “XXVIII”—Maroon Island Dishonored 2, Clockwork Mansion

Game of Thrones, “Battle of the Bastards”—Meereen City (Deak Ferrand, Dominic Daigle, François Croteau, Alexandru Banuta)

Game of Thrones, “The Winds of Winter”—Citadel (Edmond Engelbrecht, Tomoka Matsumura, Edwin Holdsworth, Cheri Fojtik)

The Man in the High Castle, “Volkshalle”

Outstanding Effects Simulations in an Episode, Commercial, or Real-Time Project

Game of Thrones, “Battle of the Bastards” (Kevin Blom, Sasmit Ranadive, Wanghua Huang, Ben Andersen)
Game of Thrones, “Battle of the Bastards”—Meereen City (Thomas Hullin, Dominik Kirouac, James Dong, Xavier Fourmond) John Lewis, “Buster the Boxer”

Sky, “Q”

Outstanding Compositing in a Photoreal Episode

Black Sails, “XX”—Sailing Ships Game of Thrones, “Battle of the Bastards”—Meereen City (Thomas Montminy-Brodeur, Patrick David, Michael Crane, Joe Salazar)

Game of Thrones, “Battle of the Bastards”—Retaking Winterfell (Dominic Hellier, Morgan Jones, Thijs Noij, Caleb Thompson)

Game of Thrones, “The Door”—Land of Always Winter (Eduardo Díaz, Aníbal Del Busto, Angel Rico, Sonsoles López-Aranguren)

Game of Thrones didn’t win in only one of the categories it was nominated in :

Outstanding Virtual Cinematography in a Photoreal Project

Doctor Strange—New York Mirror Dimension Game of Thrones, “Battle of the Bastards” (Patrick Tiberius Gehlen, Michelle Blok, Christopher Baird, Drew Wood-Davies) Rogue One: A Star Wars Story—Space Battle

The Jungle Book

We think it’s clear how much of a hit Game of Thrones was, when it came to visual effects. This isn’t a surprise, at all, considering how well made Season 6 was, from the technical angle. Season 7 will apparently be even better. We can’t wait!

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Founder at Wiki of Thrones and a full-time Game of Thrones fan who does other work when he has finished reading and writing about Game of Thrones and also dreams about playing a role in the show.